# C5: Copying everything over

One of the final things left to do is to move all the mod files over to the game. To start, open up RPCS3, right click on Persona 5 and click on *Open Install Folder*, as seen below.

<figure><img src="https://697748958-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FKxfnANdIxiu93ILLoJJg%2Fuploads%2FViSdbiyuCrMTmwRrLkby%2FC5%20-%20Open%20Install%20Folder.png?alt=media&#x26;token=4d37d17a-ee67-4485-b3b3-057d44d232f0" alt="" width="563"><figcaption></figcaption></figure>

After clicking, a window will pop up. This is the game's files, but the folder we're looking for is *USRDIR*, so open that up. It should look something like this:

<figure><img src="https://697748958-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FKxfnANdIxiu93ILLoJJg%2Fuploads%2FDaNRIE3iweRUKQxdfLO9%2FC5%20-%20Plain%20USRDIR%20Folder.png?alt=media&#x26;token=84ced37d-b082-4507-8bf5-7ae4f7d1a389" alt="" width="493"><figcaption><p>Your <em>USRDIR</em> may look slightly different, and that's fine. It just depends on how many DLC you have installed.</p></figcaption></figure>

This is where the majority of files related to mods will go.

{% hint style="warning" %}
Now's the time to make sure your copy of the game isn't modified in any way. A good way to check is to see if there are multiple *ps3.cpk* files. If there are... your game is likely modified and will not work with mods.
{% endhint %}

So now that we're in our *USRDIR* folder, let's copy over what we need. Go to the loadout folder we've been adding to and open the **p5ex\_prx\_patch** folder and then the *USRDIR* folder inside of it. Refer to the image below.

<figure><img src="https://697748958-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FKxfnANdIxiu93ILLoJJg%2Fuploads%2FPOdI5W2IdFUM9q9F4g8e%2FC5%20-%20P5EX%20USRDIR%20Folder.png?alt=media&#x26;token=a3ada3ab-3995-4fc0-b642-26fe379bb48f" alt=""><figcaption></figcaption></figure>

Copy **ONLY** the **config.yml** file in the p5ex folder to the *USRDIR* folder, instead of copying the **mod.sprx** file in this folder. Copy the one found in the **yml patches** folder in the TRP Aemulus package found here:

<figure><img src="https://697748958-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FKxfnANdIxiu93ILLoJJg%2Fuploads%2FeqTEDlIXCg6wkPURoFYW%2FScreenshot%202023-12-27%20142843.png?alt=media&#x26;token=73015911-41fe-4e54-a3b1-3f9245e5c59e" alt=""><figcaption></figcaption></figure>

Your USRDIR should look something like this:

<figure><img src="https://697748958-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FKxfnANdIxiu93ILLoJJg%2Fuploads%2FhgA5qE3rY4LAqvSMs3Gu%2FC5%20-%20Copied%20SPRX%20to%20USRDIR%20Folder.png?alt=media&#x26;token=2c7aca8f-2034-44ec-9a93-47ab1d9c6b48" alt="" width="468"><figcaption></figcaption></figure>

You may also choose to take the opportunity to take a look at the **config.yml** file as there are some really neat options you can customise for some of the P5EX features. Try not to touch anything under the CPK settings and be sure not to leave any typos as that could cause the game to crash and/or softlock.

Next, go back to your Loadout folder and copy **Events\_05.cpk, ExpandedBGM\_02.cpk**, **mod.cpk** and **P5RBustups\_03.cpk** to the same *USRDIR* we copied the two P5EX files to. Your *USRDIR* folder should be looking something like this.

<figure><img src="https://697748958-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FKxfnANdIxiu93ILLoJJg%2Fuploads%2FuaX7njYomCBOt5kqXXpb%2FC5%20-%20Copied%20CPKs%20and%20SPRX%20to%20USRDIR%20Folder.png?alt=media&#x26;token=1d62d180-7f35-4448-8ed2-7ba41d358ff3" alt="" width="458"><figcaption></figcaption></figure>

Double check that everything is there, and that should be it for mod files. The last thing we need to copy over is the patches.
